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Author: Cédric Moretti

Easily measure the load time of a web page – Measure around the globe

Easily measure the load time of a web page – Measure around the globe

Introduction

We have seen in a previous post that it was possible to measure the load time of web pages from a web console. The data collection is fast and accurate, but we stay dependent on the network where we are localized. It can be interesting to measure a load time of web page around the globe
Indeed the measures from the web console are correct only for your environment/web connection. What’s the measure in another place of the world?
Is there an impact? I would like to ask “Yes”. Now we will try to prove it.

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Easily measure the load time of a web page – Web console

Easily measure the load time of a web page – Web console

A long load time to display your web page may unfortunately frustrate the user who will leave the website (the maximum waiting time tolerated is estimated to 4 seconds approximately). Even before landing on your page, the user has to find your website and Google Bots will tend to reference it better if the loading time is below 2 seconds.

It means the loading time of a web page is a critical feature.

There are various ways to measure the load time of a web page. For example:

  • the console in the browser
  • on-line websites
  • browser plugins
  • specific tools measuring loading time

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User Story and Epic. What is it?

User Story and Epic. What is it?

Definition of User Story

The specifications are often a big cause of failure in projects. Bad specifications could lead to misunderstandings about the final product, wrong functionalities, and not required features.

The objective of “User stories” is to respond quickly and with less cost to modifications of requirements (new user needs for example).

With agile methodologies, the US is written to share the vision of developers/testers/project leaders instead of continually reviewing during the redaction phases.
We find this sharing also in the V cycle through the very formal notion of requirements reviews after this one is drafted (less + but very motionless process – no live modification).
The ” user stories ” describe the features that will be useful. The ” user stories ” consist of three aspects ( principle of 3C) :

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